Quote of the month:
Chess is a game of bad moves. - Andrew Soltis         

Issue 16 (31 Oct. 2007)

 

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By Lee Siew Fai

You too can Teach! V

Marking a Game using the Seven Keystones!

The key to the "codes" used are at the bottom after the game annotation. The “+” sign is silent while the “-” sign shows that the Keystones has not been followed. An “=” sign means an indirect or equivalent compliance has been pursued. A small letter “o” is always used to describe the opponent’s move. In “psychological warfare” with the opponent over the sixty-four squares, the opponent is never given a capital “O”.

[The marking or teaching codes are shown in brackets beside every move. If you like to know more about this method of teaching/marking games, please write us at geodat@yahoo.com- Collin]

White: Aaron Yee ( 2337)

Black: Deon Moh  (2205)

1.d4   (1st B)   Nf6 (2nd B, 1st B) 

2.c4 (1st B) 

g6 (=5th B) 
3.Nc3 (2nd B, 1st B)  Bg7 (2nd B, =1st B)
4.e4 (1st B)   d6 (=1st B) 
5.Nf3 (1st B, 2nd B)  0-0 (3rd B, 2nd B) 
6.Be2 (2nd B)  e5 (1st B)  
7.0-0 (3rd B, 2nd B)  Nc6 (2nd B, 1st B) 
8.d5 (-1st B)  Ne7 (5th B, 1st B) 
9. Ne1 (-5th B,4th B, -0E,4th A[Be3, c5/Nd2])  Nd7 (5th B, 1st B)
10.Be3 (2nd B, 1st B)  f5 (3rd A)
11.f3 (=1st B)  f4 (3rd A) 
12.Bf2 (5th B)  g5 (3rd A) 
13.Rc1 (5th B, -4th B, 0E)  Ng6 (5th B) 
14.c5 (3rd A)  Nf6 (5th B, 2nd B)
15.cxd6 (-4th B)   cxd6 (0th Mi) 
16.Nb5 (-3rd A)  g4 (3rd A, 1st C) 
17.Nc7 (-3rd A)  g3 (3rd A, 1st C) 
18.Nxa8 (-3rd A) Nh5 (3rd A, 1st C) 
19.Kh1  (-3rd B) gxf2 (2nd C) 
20.Rxf2 (-4th B) Ng3+ (3rd C)  
21.Kg1 (-4th B) Qh4 (3rd C)  
22.Nc7 (-4th B)  Ne7 (3rd C)
23.Ne6 (-4th B)  Rf6 (3rd C)
24.Qa4 (-4th B) Qxh2+ (3rd C) 

White resigns

 

 

The Keys

First Keystone: 5Bs

The Basic 5Bs

1st Basic: Control the Center

2nd Basic: Develop the Pieces

3rd Basic: Putting the King into Safety

4th Basic: Gaining Tempo

5th Basic: Controlling open Files

 

Second Keystone: 4As

The Ruthless 4As

1st A (Accurate)

2nd A (Affirm)

3rd A (Aggressive)

4th A (Altering)

 

Third Keystone: Mi

The Mi Buffet

M for Majority K side/Q side Pawns

I for Isolated Queen Pawn

 

Fourth Keystone: 3Cs

The Decisive 3Cs

1st C (Combinations)

2nd C (Compensations)

3rd C (Continuations)

 

Fifth Keystone: 2Rs

The Intriguing 2Rs

1st R (Read the Game)

2nd R (Recognise the Position)

 

Sixth Keystone: 1P

The Overlooked 1P

This single P encourages Prior Preparations

The PMR of Competitive Chess Preparations

Physical Conditioning (A good physical condition is necessary to support a good mental state for competitive chess. Exercise, Nutrition and Rest)

Mental Conditioning (Inner Motivation and Determination)

Repertoires Preparedness  

 

Seventh Keystone: ZERO E

The Inconsolable E

Zap the opponents with Zest

Evaluate the opponent's mind

Reclaiming Lost Advantages

Organise to Strive and Thrive

E stands for Equalizing Tactics and Strategy (Equalising moves)  

Aaron - Deon

  

Last updated 31 October 2007