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By Lee Siew Fai
You
too can Teach! XI
Mi and 2Rs
All good things must come
to an end. After offering five Keystones over ten articles as a guest
writer, it is about time to call for the closing off. Writing freely,
I did not expect these two remaining Keystones be the finales. I truly
have enjoyed hopping between the Keystones and demonstrated that the
Keystones are a forgiving lot!
The
Keystones are designed for children in mind. What better way to imbue
“Conscious-Association”* then to be offering food that is popular
among the children. The Mi Keystone deliberately uses the common
staple food known as noodles a.k.a. mee (or Mi in Bahasa Malaysia).
| * The
Launch Pad Method is based on the memory building tool in
getting the child to “consciously associate” the game play
to the simple and yet effective countdown from 5, 4, 3, 2, 1, 0;
and A, B, C. In “Consciousness”, we refer to our ability to
be fully aware of our own mental and behavioural actions. In
“Association”, from a cognitive perspective, bond or to
connect between ideas, images, or thoughts. This “Cognitive
Map” (similar to Busan Mind Mapping), promotes the thinking of
the Launch Pad and brings forth the Keystones while connecting
the children’s “Associative Learning” to their
“Conscious Learning” onto the chessboard and their
competitive game play. |
The character building part
calls for the strategizing of one’s intention after their learning
and exploring stages. Being able to strategise is integral to playing
competitive chess. The most important aspect of strategising is to set
the direction in which the game will evolve over the onrushing moves.
PAWN moves have a very critical effect on how the game unfolds! From
the simplest, it is to play for or against the Kingside or Queenside Majority
pawns formations. The other end of the spectrum would be the most
difficult of pawn play. In an all-or-nothing struggle, to adopt the
stand of playing with an Isolated Queen pawn!
Between these two ends
would be all the pawn formations we are familiar with; the heroic
gambit pawn; the glorious connected pawns chain; the shaky base
support pawns (also known as the inviting 7th rank pawns);
the expectant passed pawn; the fragile double or triple pawns; the
sorrowful backward pawn; and last but not least, the wicked poison
pawn! Any which way you “fried it” (mi goring) or “boil it”
(mi rebus), a pawn storm that is successful is delicious while a
failed pawn storm indicates a badly burnt or spoiled dish!
Children can associate the
Mi Buffet well. Thoroughly and cleverly fixing the coloured squares
where the pawns may occupy! More or less of the dark soya sauce (kicap
pekat) or egg whites (telur putih) will sock in a good or bad
after-taste to the coloured bishops!
After strategizing, lets
hop onto mastering the truly intriguing 2Rs Keystone. Only last month,
the Malaysian Book of Records on Chess Simultaneous games was improved
to 71 boards. I was there witnessing this feat and was asked by
spectators on what were the Critical Success Factors (CSF) for the
Candidate Master (who? You find out yourself-lah!) to be playing
against that many players at “once”. I took on the chance to
announce that it is all about the 2Rs! Recognised the position
and Reading the position! Yes. I know it is in reverse order.
For the master, it is always the difficult part first while for the
learner; it is always a case of learning how to read the game before
being able to recognize the various positions (remember my earlier
reference to Susan Polgar’s ability to recognise in just 0.8sec
positions seen previously and follow through with “accurate”
moves).
Intrigue? Confused? Let me
give you another good example. Please follow this game between two
strong GMs and see at which move did you begin to recognize the
position that can lead into a commonly known smothered mating
combination. Be honest with yourself and test your position
recognition capability to see how early you pick up this Pxxxxxxx’s
Mate. Be consciously aware that it is at that instant, the very moment
when you do recognize the position, the rest of the moves flashes
through the mind at the speed of light! And THAT is the power of the 2nd
R.
1.d4 e6 2.c4 f5 3.g3 Nf6
4.Bg2 Be7 5.Nf3 d5 6.O-O O-O 7.b3 Bd7 8.Ba3 Nc6 9.Qc1 a5 10.Bxe7 Qxe7
11.Nc3 Be8 12.Qe3 dxc4 13.bxc4 Rd8 14.Rfd1 Ng4 15. Qf4 Bf7 16.Rab1 e5
17.dxe5 Rxd1+ 18.Rxd1 Qc5 19.Ng5 Bxc4 20.Nd5 Nd8 21.e6 Bxd5 22.Rxd5
Qa3 23.Rd7 Nc6 24.Bxc6 bxc6 25.e7 Re8 26.Qc4+ Kh8 27.Nf7+ Kg8 28.Nh6+
Kh8 29.Qg8+ Rxg8 30.Nf7# 1-0
If you could not achieve
this level of mastery yet, you can fall back onto the 1st
R; and that is to Read the game. It will take in more time and
deliberations. If you are good at interpreting positions, you will be
able to steer the game onto a winning path. The 1st R
thrive within these four distinct and yet inclusive factors for
considerations. They are that of materials, position, tempo and
activeness. The combination of how much of one or the other will
dictate how one is to proceed with the struggle over the sixty-four
squares.
For those who could not
believe that the above game had taken place at GM level, the details
are as such: Jan Timman - Nigel Short, 1990 Tilburg Tournament. Timman
would have seen the mate way back before move 26th!
For Nigel not to have seen it coming would simply be a rare
“grandmaster oversight. Thanks to this game, many chess coaches
around the world have had this “ready-made” lesson on smothered
mate combinations.
To be fair to both GMs,
perhaps I should also show a game where Nigel wins in a wonderful
manner. In this game, it gives two very good lessons. Firstly, the
game’s high point is the importance of pawn formations dictating the
game’s tempo (Mi goring at its best!). If there is a single focal
point to describe this game, it converges onto the fact that the e5
pawn is the central of the struggle (perhaps Nigel loves Mi too!).
Secondly, the King is shown to be an attacking piece when it is at the
“right” time!
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Nigel
Short - Jan Timman, Tilburg 1991 |
1.e4
Nf6 2.e5 Nd5 3.d4 d6 4.Nf3 g6 5.Bc4 Nb6 6.Bb3 Bg7 7.Qe2 Nc6
8.O-O O-O 9.h3
a5 10.a4 dxe5 11.dxe5 Nd4 12.Nxd4 Qxd4 13.Re1 e6 14.Nd2 Nd5 15.Nf3 Qc5
16.Qe4 Qb4 17.Bc4 Nb6 18.b3 Nxc4 19.bxc4 Re8 20.Rd1 Qc5 21.Qh4 b6
22.Be3 Qc6 23.Bh6 Bh8 24.Rd8 Bb7 25.Rad1 Bg7 26.R8d7 Rf8 27.Bxg7 Kxg7
28.R1d4 Rae8 29.Qf6+ Kg8 30.h4 h5 31.Kh2!! Rc8 32.Kg3 Rce8 33.Kf4 Bc8
34.Kg5 1-0
Finally, I must bid
farewell and thank you all for reading my write-up in which I must
admit can be at times difficult to follow. It was wonderful to be
given the opportunity to write in a chess website while offering an
unconventional way to popularise the teaching and learning of the
chess game. Surely but slowly, I will continue to explore ways to
bring more children into the wonderful world of competitive chess. The
Seven Keystones to Competitive Chess shall sign off with its usual
manner; a simple three paragraphs poem (on the mark, get set, go!).
Character
Development
|
Game
Play
|
| 0.
Integrity |
The
Transparent 6Ms |
| 1.
Learning |
The
Basic 5Bs |
| 2.
Exploring |
The
Ruthless 4As |
| 3.
Strategising |
The
MI Buffet |
| 4.
Collaboration |
The
Decisive 3Cs |
| 5.
Mastery |
The
Intriguing 2Rs |
| 6.
Readiness |
The
Overlooked 1P |
| 7.
Competitiveness |
The
Inconsolable 0E |
On
offer a 2x9 table
In
which it is capable
To
allow as much depth
To
soar clouds of ninth
Seven Keystones beneath
All
that’s to hold your breath
Trust
it to bring joy
Everyone
shall enjoy
Learn
hard, play well
Let
the crowd swell
To
Reach out, and teach right
Our
CHESS future is bright
Adios!
Lee and
YOU too can Teach Chess.
PS: For
the U-16 players whom are still curious, you are most welcome to
submit games to me and I take you up to the highest level of 1P and
0E; that is to perform “Opponents Profiling”. Minimum games played
previously against this opponent is ten and if that is not possible,
supplement with your opponent’s games against others. To avoid
controversies, please show proof that these games have be in the
public domain.
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